The title was initially planned for an early 2013 release, but it hit a major bump last year when unexpected costs related to development of its engine prompted now-closed publisher THQ to drop the title.
Ahead of THQ's eventual bankruptcy all of Devil's Third's rights, including development and distribution, were transferred from the publisher to Itagaki's Japanese development outfit, Valhalla Game Studios.
"I'm building upon the context I've created up to now to provide gameplay that will really surprise people," he said. "I'm not sure there's really a game like this on consoles, and I'd like fans to know that I'm definitely building this up Itagaki-style.
"It's like we're continuing to go along under the surface, waiting for the right timing to launch our missiles. Besides, if we revealed where we were hiding under the surface, it wouldn't be much of a war, would it?"
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