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Tuesday, 18 February 2014

Harmonix reveals music based FPS Chroma



Harmonix, developer of the Rock Band games, has announced Chroma, a "music-driven, first-person, multiplayer shooter for PC".

The game is being created in partnership with Hidden Path Entertainment, which previously developed Counter-Strike: Global Offensive for Valve.

According to a press release Chroma "completely reimagines the classic Arena FPS formula, infusing fast-paced shooter action with music-driven gameplay." trailer down below.

"Chroma has been a dream project of mine for some time," said Harmonix co-founder and CEO Alex Rigopulos. "Watching the teams at Harmonix and Hidden Path begin to bring this vision to life has been tremendously exciting. We're also thrilled to release an alpha version of this game and to evolve it in collaboration with our players. We can't wait to hear what people think of this new approach to both first-person shooters and music games."

"Truly new experiences in video games are very rare," added Mark Terrano, chief creative officer and founder of Hidden Path Entertainment. "At Hidden Path Entertainment we were delighted to help Harmonix realize their dream of a musical shooter, and are looking forward to the next step - seeing it continue to evolve with the energy, input and creativity from the game community!"

A closed alpha for Chroma will begin this month, those interested can sign up.

The game's key feature are listed as:

Music-driven FPS gameplay - Music matters. Chroma features innovative first-person shooter mechanics that tie the game's soundtrack directly to combat, traversal, and more.

Music is your weapon - Unleash streams of sound and music with your arsenal and bring the musical landscape to life in battle! From deep wobbling bass to the crunch of an electric guitar, crushing metal drums to poppy synths, choose a weapon load-out that reflects your musical tastes and personal style and take your sounds into battle.

Band together - Your team is your band: Join up with your friends and battle for glory.. Master multiple classes, each with their own unique musical gameplay mechanics and perks, and lead your team to victory.

Conquer shifting terrain - "Change Ups" at major musical moments dramatically alter the landscape of the battlefield in real time both physically and strategically, raising sniper towers, adding cover, and more in sync with the music.

Free-to-play, but not "pay-to-win" - Free to jump in and play with deep customization, but smartly designed to preserve a fun and fair experience for all players.